Among the RPG games that should topped everyone’s list of the must-buy title is undoubtedly the Mass Effect 3. And anyone who has played Mass Effect 2 should feel the same, probably the ones who will be playing Skyrim this November too.
Even though Mass Effect 2 was one of the blockbuster games of 2010, it had a several amount of shortcomings. One of them being the idea of the game that seems to lean more towards shooting mechanics over its core role playing elements, something which was not a problem in the first version of Mass Effect.
Obviously, there will be a set of fans who will be left disappointed if the next sequel practices the same formula and that’s why BioWare’s Ray Muzyka has confirmed that the developers are working on adding more of the RPG elements that the gamers neeed.
“I think the perception is that they want more RPG elements. We have to address that and the thing is, we are. We took that feedback to heart. As great a game as Mass Effect 2 is, and we’re really proud of it, there’s always opportunity to improve. So in Mass Effect 3, we’re improving the moment to moment action”, he told NowGamer in an interview.
He reiterated further by stating the team is also working on a better gameplay.
“We are improving that but we also are improving the RPG elements too so there’s more customization, aggression options, more interesting choices, the tactical choices, the weapon modification… you can make Shepard the way you want him to be. That personalization, along with choice, is really the essence of RPGs. Mass Effect 3 has that in spades.”
Mass Effect 2 was one of the popular releases of 2010 and won game of the year awards accolades in many occasions. It has been released to Xbox 360 first before making its way to the PlayStation 3 (PS3).