Recently, Naughty Dog has addressed the heavy complaints related to Uncharted 3: Drake’s Deception aiming issues.
It all began yesterday when a member of the highly rated studio named called as Arne on NeoGAF invited those having problems with the aiming in Uncharted 3 to their studio in Santa Monica to put spotlight on their feedback directly to the development team.
Is there anyone in this thread with these gripes that can make it to our studio in Santa Monica no later than NOON TOMORROW, FRIDAY NOVEMBER 4?
Today, two NeoGAF members named Awesomesauce and Cartridgeblower has taken the opportunity and have disclosed what they could regarding Naughty Dog’s response to the situation after his visit to the studio:
Cartridgeblower: I sat down and played with a couple tweaked versions of the new controls, and they were definitely more in line with the MP and UC2. They seem to have fixed much of the dead zone problems, and are adjusting the sensitivity so you can go even higher than what 100% is now.
They were literally making changes ON THE FLY as we played, and asking us what we thought of them. They would tweak things like sticky radius, sensitivity, etc. Also, they mentioned motion blur is definitely getting fixed for SP. Very cool. They mentioned more about a patch coming out very soon, but again, Arne has told me not to give anything more specific away.
Awesomesauce further commented that “…the new controls did fix a lot of issues, but the big issue we agreed on was that the aim assist was too “sticky” and it caused a lot of the weird issues that we’re complaining about. I felt that they still need to tune the precise movement while aiming even with the new controls as slightly aiming the analog stick would still cause weird acceleration issues that had you misjudge your shot.”
Uncharted 3 hit the shelves few days ago and has received positive reviews.