When we think of portable gaming, we think about Nintendo first and mostly. With their early dominance with the Gameboy line of handhelds and later on the DS line. They were the clear cut leaders even with the inclusion of Sony and their PSP. But there are new players in the arena that is taking the market share away from these two behemoths.
Both Android and IOS are fast taking over the market with their solid quality and premium games being offered as low as $0.99. With the market shifting to emphasize more on digital downloads, Nintendo and Sony is finding it hard to compete with their old model of physical games purchases.
Flurry, a mobile applications analytics company, released a report today that shows the distribution of U.S. portable game software revenue over the last three years. IOS and Android have managed to grow from only 19% of the market in 2009 to an amazing 58% in 2011. While Sony and Nintendo has dropped from 11% and 70% in 2009 to 6% and 36% respectively.
This shift in revenue is leading people to question whether Nintendo and Sony can compete with this two new players in the market. Even with this huge shift, there will always be a demand to play their exclusive IPs, so all is not lost.