GameSpot managed to catch up with Epic Games president Mike Capps over at PAX East and he revealed that early development were going into a Bulletstorm sequel but was later scrapped for a better project.
“We thought a lot about a sequel, and had done some initial development on it, but we found a project that we thought was a better fit for People Can Fly,” he said. “We haven’t announced that yet, but we will be announcing it pretty soon.”
He also touched on the original Bulletstorm saying that the PC version’s sales were hurt from piracy and it being a lacklustre port. “We made a PC version of Bulletstorm, and it didn’t do very well on PC and I think a lot of that was due to piracy. It wasn’t the best PC port ever, sure, but also piracy was a pretty big problem.” he explained.
Overall, Bulletstorm did not live up to the expectations of the publisher, Electronic Arts. “From a sales perspective it was good, but not amazing. I think EA was hoping we’d do better.”