A blog post by Valve’s Michael Abrash reveals that he is currently researching on “wearable computing”.
“By “wearable computing” I mean mobile computing where both computer-generated graphics and the real world are seamlessly overlaid in your view; there is no separate display that you hold in your hands (think Terminator vision).”
“The underlying trend as we’ve gone from desktops through laptops and notebooks to tablets is one of having computing available in more places, more of the time.” he continued. “The logical endpoint is computing everywhere, all the time – that is, wearable computing – and I have no doubt that 20 years from now that will be standard, probably through glasses or contacts, but for all I know through some kind of more direct neural connection.”
Abrash also said that he expects this technology to be available in less than 20 years, but we could see it in 3 to 5 years. Be reminded that this is still very early in development and is still in the R&D phase.
With Valve and Google (Project Glass) looking into developing wearable computing, it would be interesting to see how all this will turn out in the future.
Thanks, VG247.


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